![]() Would greatly appreciate if someone could take a look and let me know what's going on. And these look to still be an issue with 4/next too? Apologies if I've missed something but I reported multiple problems with render to texture quite a while ago to support (#455453, update raised on new ticket 761-538-581), and have not heard of, or been able to test fixes on any 3.x release, win7-10, 3ds 2015.
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